Come with me, let's walk through how to set up and use binding directories in IBM i development using Visual Studio Code and the Bob (Build Open Blocks) builder. The tutorial is aimed at RPG programmers who want to streamline their service program management and compilation process.
Highlights
Binder Language vs Binding Directory
- Clarifies the difference: binder language exports service program interfaces; binding directories group service programs for easier access.
Creating a Binding Directory
- Demonstrates how to create a folder (e.g., “binders”) and configure it in the
rules.mkfile. - Uses Bob builder syntax to define and manage the binding directory.
Script Breakdown
- Explains each line of the binding directory script:
- Deletes existing directory (if any).
- Creates a new one.
- Adds service programs to it.
Rules File Configuration
- Shows how to link the source member to the rules file for compilation.
- Fixes a naming error that caused a failed build.
Successful Compilation
- Runs the script again after correcting the filename.
- Confirms the binding directory was created and includes the expected service program.
This tutorial is practical and hands-on, perfect for IBM i developers looking to modernize their workflow with VS Code. Let me know if you’d like a step-by-step guide based on this video.
