Come with me, let's walk through how to set up and use binding directories in IBM i development using Visual Studio Code and the Bob (Build Open Blocks) builder. The tutorial is aimed at RPG programmers who want to streamline their service program management and compilation process.

🔧 Highlights

Binder Language vs Binding Directory

  • Clarifies the difference: binder language exports service program interfaces; binding directories group service programs for easier access.

Creating a Binding Directory

  • Demonstrates how to create a folder (e.g., “binders”) and configure it in the rules.mk file.
  • Uses Bob builder syntax to define and manage the binding directory.

Script Breakdown

  • Explains each line of the binding directory script:
    • Deletes existing directory (if any).
    • Creates a new one.
    • Adds service programs to it.

Rules File Configuration

  • Shows how to link the source member to the rules file for compilation.
  • Fixes a naming error that caused a failed build.

Successful Compilation

  • Runs the script again after correcting the filename.
  • Confirms the binding directory was created and includes the expected service program.

This tutorial is practical and hands-on, perfect for IBM i developers looking to modernize their workflow with VS Code. Let me know if you’d like a step-by-step guide based on this video.

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