AKA – writing a new DSPLY opcode that shows more than 52 characters Using the DSPLY opcode to quickly debug a program has long been a staple of us RPG keyboard whackers. The DSPLY operation lets us “display the data in a variable” onto the screen. Everyone uses this quick and dirty technique and everyone

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I was having a mini-rant earlier about the problems with the old 24×80 screen size. Basically, the newer wider 27×132 is much nicer ( we all know that ) but older 24×80 5250 sessions will get very upset when they try to display a menu or screen that is designed at the 132 characters wide

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