I’ve been working on an interesting project focused on taking some old RPG code and re-factoring it to make it more efficient. Fascinating work for a client that is focused on doubling its IBM i throughput and reducing the CPU load of all its old programs. This has frequently made me choose between writing a

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RPG Programming Standards? “RPG Programming Standards” have been debated since the invention of the wheel. With an entire generation of RPG programmers evolving from the early days of System/3x column based RPG code to modern free flowing web format code the adoption of a simple clean programming layout standard has been a mythical quest. Old

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